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Companies that publish, design, develop, market, and support entertainment and games software.
There's no denying that this is a massive industry, mostly catering to adults -- according to ESA research, about three-fourths of heads of households play computer or video games and more than 40% of gamers fall into the 18-49 age bracket.
Development costs have risen in recent years. Some console game development budgets now exceed $20 million, and are expected to continue to rise as new hardware platform technologies increase the complexity of software development. More unit sales will be required to recoup development costs, increasing the risk of new product development.
Hoover's has developed its own industry classifications to better serve its customers. These classifications are mapped to the North American Industry Classification System (NAICS) and the older U.S. Standard Industrial Classification (SIC) system. The Entertainment & Games Software maps to a number of NAICS codes including:
Using the 2002 Census Bureau Economic Census, Hoover's has generated an industry financial summary for the Entertainment & Games Software industry.
Find more Entertainment & Games Software Industry Executives